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calendar_today 20 Jun 2025 schedule 6 min read

Endorsed by QS World University Rankings: AI + Blender Course Opens a 3D Fantasy World of Chinese Culture for Kids

Designed by QS World University Rankings China in collaboration with InnoWin and Krystal Institute's affiliated company, CG Global Entertainment Limited (CGGE), the AI + Blender Digital Technology Elite Program (QS World University Rankings China Recommended Course) draws inspiration from Chinese culture, combining cutting-edge AI tools and Blender software to empower teens aged 10–15 to go from zero experience to completing 3D creative projects. The course emphasizes the fusion of technology and creativity, laying a solid foundation for future academic and career development. Krystal Institute will support the teaching efforts, offering its expertise in digital media, innovation, and education.

301556_2959f571649040aeb6187dcceb01f849~mv2.avif Endorsement from QS China

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Program Highlights | 15-Day Immersive Experience

Showcasing Chinese Culture Through Technology

  • Digital Art Meets Traditional Culture: Design 3D characters and scenes inspired by Chinese culture, unleashing boundless creativity.
  • Immersive Learning Experience: Project-based AI + 3D full-process learning, fostering teamwork and comprehensive skills.
  • Global Showcase for Creations: Participate in the 2025 Creative Talent Showcase Competition and earn Blender international certification, boosting academic and career prospects.
  • Complete Project Output: Present final works at the graduation ceremony, celebrating students’ achievements and growth.

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Curriculum | Three Phases to Cultivate Future Creators

  • Phase 1: AIGC Creative Generation & Project Design (3 Days | 9 Hours) Use AIGC tools to generate Chinese culture-themed characters and scenes, draft project proposals, and create design sketches as the foundation for 3D creation.
  • Phase 2: Blender Modeling, Texturing, Lighting & Animation (5 Days | 15 Hours) Master Blender’s core functions—from basic modeling to animation—completing character and scene creation and integration.
  • Phase 3: Project Creation & Showcase (7 Days | 21 Hours) Finalize a Chinese culture-themed 3D project and present it at the graduation ceremony, sharing creative inspiration and process.

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Program Details

  • Dates: July 7–25, 2025 (excluding weekends)
  • Duration: 15 days, 6 hours daily (3-hour morning session + 3-hour afternoon practice)
  • Class Size: 25–30 students
  • Fee: ¥19,800/student
  • Age Group: 10–15 (recommended for upper primary to middle school)
  • Language: Bilingual instruction (English primary, Blender taught in English interface)
  • Location: Room 3706, HKUST Shenzhen-Hong Kong Collaborative Innovation Research Institute
  • Address: 37F, Changfu Jinmao Tower, No. 5 Shihua Road, Futian District, Shenzhen, Guangdong
  • Note: Students must bring their own laptops.

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Program Schedule (Overview)

Through 15 days of structured learning, students will systematically master AIGC tools and Blender operations, completing a full 3D creative project inspired by Chinese culture.

Phase 1: AIGC Creative Generation & Project Design (3 Days | 9 Hours)

Objective: Learn AI-powered creative tools and complete preliminary ideation and planning for the 3D project.

Phase 2: Blender Modeling, Texturing, Lighting & Animation (5 Days | 15 Hours)

Objective: Develop core Blender skills—from foundational modeling to animation production.

Phase 3: Project Production & Showcase (7 Days | 21 Hours)

Objective: Finalize a Chinese culture-themed 3D project and present the completed work

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CGGE AI Learning Platform

  • A self-developed all-round AI platform that integrates creation, productivity and educational functions.
  • A powerful AI computing engine seamlessly connects work processes, significantly enhancing creative and work efficiency.
  • AI generates a vast amount of creative content, promoting the digital transformation of the education and creative industries.

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Program Benefits

  • Official Certification: Earn recognition from the International Association of Blender Educators (IABE) to strengthen academic and career prospects.
  • Career Development: Include your 3D artwork in academic portfolios to enhance university and job applications.
  • Creative Achievement: Complete a culturally inspired 3D project, demonstrating innovative thinking and technical design skills.
  • Cultural-Tech Fusion: Merge traditional Chinese aesthetics with digital artistry, elevating both artistic and technological expertise.

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2024 Creative Talent Showcase & Study Tour Recap

Under the theme “Our Aerospace Dream,” the gold medalist in the high school category claimed the championship with their animated work Where Dreams Take Flight. They participated in the Greater Bay Area Creative Technology Study Tour, gaining in-depth exposure to leading enterprises such as China Mobile Games and Tencent. The tour featured visits to cutting-edge innovation facilities, industry experience exchanges, and opportunities to draw valuable inspiration.

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Fee Details

Total Fee: ¥19,800 per person

Included in Fee:

  • Course Fee: Professional instructor guidance, practical training materials, course certification.
  • Facility Usage: Access to high-standard teaching venues and equipment throughout the program.
  • Project Showcase: Graduation ceremony and portfolio exhibition.
  • Learning Outcomes: Students may retain completed 3D creations for personal use or inclusion in college application portfolios.
  • Lunch: Meal service provided during course hours.

Exclusions:

  • Transportation: Travel expenses to and from the course location.
  • Personal Expenses: Additional material costs, communication fees, etc.
  • Other Charges: Extra fees resulting from personal circumstances (e.g., project adjustments, lost items), etc.

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About Krystal Institute

Krystal Institute engages in teaching, research, training, and certification to empower the people, provide upward mobility, and bridge the global digital divide. We deliver essential knowledge for excellence in the digital economy. We prepare students to fully utilize their knowledge, skills, and tools in the digital economy by fostering their creativity and providing open-source technologies.

Our Founders have decades of experience collaborating with educational institutions worldwide, such as Nanyang Technological University, Shenzhen University, and City University of Hong Kong. Founder Raymond Neoh produced China's first 3D CG animated feature film, Thru the Moebius Strip (2004). To date, the Institute of Digital Game Technology and Institute of Digital Media Technology have trained close to 10,000 media professionals for China's digital content creation industry.

In Hong Kong, we collaborate with training and industry partners to offer courses in over 40 different areas within the Digital Economy Core Technologies (DECT) framework. We have established academic collaborations with the Chinese University of Hong Kong, the University of Hong Kong, and the Hong Kong Polytechnic University, driving our research and development.

About CG Global Entertainment Limited

CG Global Entertainment Limited (CGGE) was founded in Hong Kong in 2017 to develop Computer Graphics (CG) technical standards, leveraging open-source technologies and artificial intelligence to build digital content creation pipelines. CGGE creates original animated feature films, short dramas, digital avatars, IP portfolios. Collaborating with higher education institutions and industry partners, such as the Harbin Institute of Technology, Chinese University of Hong Kong, and Shenzhen University to cultivate Digital Economy Core Technology (DECT) talent and develop the Global Computer Graphics Production Standard (GCGPS). In 2024, alongside the Shenzhen Research Institute, Chinese University of Hong Kong, CGGE co-organized the first International Artificial Intelligence and Creative Conference (IAICC).

CGGE's Founders have decades of experience in the global digital content industry. In 2000, they founded Global Digital Creative Holdings Limited (HKEX: 8271) and the Institute of Digital Media Technology (IDMT), known in the industry as the "Whampoa Military Academy" of animation training. The Neoh brothers invested 20 million USD to develop China's first 3D animated feature film "Thru the Moebius Strip" (2005). Through cooperation with Nanyang Technological University, Shenzhen University, and City University of Hong Kong in computer animation talent cultivation, IDMT alumni became China's first batch of globally recognized professional CG talent, advancing Chinese CG animation to Hollywood's industrial standards.

Media Contact

  • Email: info@krystal.institute
  • Phone: (852) 9510 0364

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