(II) Low-Poly Game Characters and Modeling Production
Course Description
Students will use simple geometric shapes to form different characters and eventually build a game world.
In addition to basic characters, game-related models, such as objects, buildings, and terrain backgrounds, are all constructed from simple models during this course. Students will quickly and easily master the 3D modeling workflow, from modeling, coloring, motion processing to rendering, and related skills, and apply them to the game production and generation in the second half of the course.
Learning Outcome
1. Introduction to the related software (mainly Blender) and their basic operation2. Making simple models of people or creatures3. Creating other simple low-poly models4. Introduction to Blender's material settings and rendering techniques5. Complete the basic character design, and convert it into a three-dimensional model, and guide them to try it out and practice6. Create simple game scenes7. Create a simple animation using the scenes and characters created
Course Hours : 12
Language : Chinese